When throwing a grenade LOOK FOR CRWLERS, they can survive a grenade. Check for Random Weapon after every round (when past 5th round). Rebuild every single barricade (even the wall) when your in the help room. Strategies: Never look in the same window. In round 5-6 zombies should be coming through the wall in the basement. After round five, getting a Ray Gun should be easy. About round six, the zombies start to charge. Rounds: If you don’t buy the M1 Carbine, you should be able to go into some other place by round three. Random Weapon is $950 (worth it for Ray Gun or Flame Thrower). Opening the cabinet is $1500 and holds a Scoped Kar98k (not worth it). Grenade ammo is $200 (but each round you get two more). The Thompson is $1600.The M1897 Trench Gun is $1500. The Sawed-Off DBSG w/grip is $1200, like the DBSG. If you die, you still have your points, your just reduced back to a pistol (unless it’s one player). Now #3, #4, & #5 are partly from the random weapon cache. Or #4.Flame Thrower & Sawed-Off Double Barrel Shot Gun w/grip. Best classes are: #1.Double Barrel Shot Gun & BAR. Weapons: May pick anything except in the main room (unless it makes things easier in Round 1-4). Y, X, Y, Y, X, Y, X, X, Y - Unlock all campaign and challenge missions Call of Duty: World at War tips If you do this, you will get a ray gun on zombie mode (on other modes I would not know).įrom the War Room Options screen enter the following code.
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